Infinite Schödringer dungeons
Schrödinger Dungeon » Devlog
I'm still improving my #7DRL game Schödringer Dungeon where reality splits up every time you open a chest.
I just updated version 0.8 including:
- Procedurally generated dungeons
- More bug fixes
- Small UI improvements
- Tweaked enemy parameters
- Mushrooms now attack enemies next to them when player is near
- Added keys for doors at the floor an inside fake chests
There is a little trick if you want to get a specific dungeon.
If you can access the console (ie, F12 in Chrome) you can see the seed for the current dungeon and then you can define the seed writing in the console: debug_seed = 6931
Just change the number with your desired seed and you'll get the same dungeon every time (may not be the same in different browsers).
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Schrödinger Dungeon
Play in multiple branching realities at the same time
Status | In development |
Author | AlejoLab |
Genre | Role Playing |
Tags | Seven Day Roguelike Challenge, Experimental, mind-bending, Roguelike, Roguelite, Singleplayer |
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